cameraSetSubclass/testExCameraSetCmd.h

cameraSetSubclass/testExCameraSetCmd.h
//-
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//+
//
// testCameraSetCmd.h
//
// Description:
// Sample plug-in that exercises the exCameraSet class
//
// testExCameraSet -help will list the options.
//
// Example usages:
// testExCameraSet -c;
// testExCameraSet -ac persp cameraSet1;
// testExCameraSet -ac top cameraSet1;
// testExCameraSet -d 0 cameraSet1;
// testExCameraSet -q -camera -layer 0 cameraSet1;
// testExCameraSet -e -camera side -layer 0 cameraSet1;
// testExCameraSet -e -set defaultObjectSet -layer 0 cameraSet1;
// testExCameraSet -q -set -layer 0 cameraSet1;
// testExCameraSet -e -set "" -layer 0 cameraSet1;
// testExCameraSet -e -layerType Left -layer 0 cameraSet1;
// testExCameraSet -q -layerType -layer 0 cameraSet1;
// testExCameraSet -e -active true -layer 0 cameraSet1;
// testExCameraSet -q -active -layer 0 cameraSet1;
// testExCameraSet -q -numLayers cameraSet1;
//
//
#include <maya/MPxCommand.h>
#include <maya/MSelectionList.h>
#include <maya/MString.h>
class MArgList;
#define kCmdName "testExCameraSet"
//
// Command class declaration
//
class testExCameraSetCmd : public MPxCommand
{
public:
testExCameraSetCmd() {};
virtual ~testExCameraSetCmd();
MStatus doIt( const MArgList& args );
static void* creator();
private:
MStatus parseArgs(const MArgList &args);
bool getExCameraSetNode(MObject &dirObj);
bool createUsed;
bool editUsed;
bool queryUsed;
bool activeUsed;
bool appendCameraUsed;
bool appendCameraAndSetUsed;
bool cameraUsed;
bool deleteLayerUsed;
bool numLayersUsed;
bool layerUsed;
bool layerTypeUsed;
bool setUsed;
bool helpUsed;
unsigned int cameraLayer;
bool activeVal;
MString camName;
MString setName;
MString layerTypeVal;
};