cameraSetSubclass/testExCameraSetCmd.h
#include <maya/MPxCommand.h>
#include <maya/MSelectionList.h>
#include <maya/MString.h>
#define kCmdName "testExCameraSet"
{
public:
testExCameraSetCmd() {};
virtual ~testExCameraSetCmd();
static void* creator();
private:
bool getExCameraSetNode(
MObject &dirObj);
bool createUsed;
bool editUsed;
bool queryUsed;
bool activeUsed;
bool appendCameraUsed;
bool appendCameraAndSetUsed;
bool cameraUsed;
bool deleteLayerUsed;
bool numLayersUsed;
bool layerUsed;
bool layerTypeUsed;
bool setUsed;
bool helpUsed;
unsigned int cameraLayer;
bool activeVal;
};