closestPointOnCurve/closestTangentUAndDistance.h
#ifndef _closestTangentUAndDistance_h
#define _closestTangentUAndDistance_h
#include <maya/MObject.h>
#include <maya/MDagPath.h>
#include <maya/MFnNurbsCurve.h>
#include <maya/MPoint.h>
#include <maya/MVector.h>
#endif