#include <maya/MTypeId.h>
#include <maya/MTypes.h>
#include <maya/MPxManipulatorNode.h>
#include <maya/MFnPlugin.h>
#include <maya/MObjectHandle.h>
#include <maya/MPxCommand.h>
#include <maya/MSyntax.h>
#include <maya/MDagModifier.h>
#include <maya/M3dView.h>
#include <maya/MGLFunctionTable.h>
#include "manipulatorMath.h"
{
public:
lineManip();
~lineManip();
static void* creator();
private:
MGLuint lineName;
planeMath plane;
short fLineColorIndex;
short fSelectedLineColorIndex;
bool fDrawManip;
};