splitUVCmd/splitUVMain.cpp
#include "splitUVCmd.h"
#include "splitUVNode.h"
#include <maya/MFnPlugin.h>
{
MFnPlugin plugin( obj, PLUGIN_COMPANY,
"4.0",
"Any");
if (!status) {
status.
perror(
"registerCommand");
return status;
}
splitUVNode::id,
splitUVNode::creator,
splitUVNode::initialize );
if (!status) {
status.
perror(
"registerNode");
return status;
}
return status;
}
{
status = plugin.deregisterCommand( "splitUV" );
if (!status) {
status.
perror(
"deregisterCommand");
return status;
}
status = plugin.deregisterNode( splitUVNode::id );
if (!status) {
status.
perror(
"deregisterNode");
return status;
}
return status;
}