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Synopsis

evalDeferred( [script] , [list=boolean], [lowPriority=boolean], [lowestPriority=boolean])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

evalDeferred is undoable, NOT queryable, and NOT editable.

This command takes the string it is given and evaluates it during the next available idle time. It is useful for attaching commands to controls that can change or delete the control.

Return value

string[]

Related

eval, scriptJob

Flags

list, lowPriority, lowestPriority
Long name (short name) Argument types Properties
list(ls) boolean create
Return a list of the command strings that are currently pending on the idle queue. By default, it will return the list of commands for all priorities. The -lowestPriority and -lowPriority can be used to restrict the list of commands to a given priority level.
lowPriority(low) boolean create
Specified that the command to be executed should be deferred with the low priority. That is, it will be executed whenever Maya is idle.
lowestPriority(lp) boolean create
Specified that the command to be executed should be deferred with the lowest priority. That is, it will be executed when no other idle events are scheduled.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Python examples

import maya.cmds as cmds

cmds.window()
cmds.columnLayout()
button = cmds.button(label='Delete Me')
cmds.button(button, edit=True, command=('cmds.evalDeferred("cmds.deleteUI(button)")'))
cmds.showWindow()