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listNodeTypes(
string
, [exclude=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
listNodeTypes is undoable, NOT queryable, and NOT editable.
Lists dependency node types satisfying a specified classification string.
See the 'getClassification' command for a list of the standard classification
strings.
string[] | The type names of all node types in the system that satisfy the
given classification string. |
exclude
Long name (short name) |
Argument types |
Properties |
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exclude(ex)
|
string
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Nodes that satisfies this exclude classification will be filtered out.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# List all shader types in the system
cmds.listNodeTypes( 'shader' )
# List all 2D textures that are also shaders
cmds.listNodeTypes( 'texture/2D:shader' )
# List all volume shading nodes that are neither utility nodes nor particle nodes
cmds.listNodeTypes( 'shader/volume', ex='shader/volume/utility:shader/volume/particle' )