Supported image output and viewport display formats

Image Output Windows (Maya Software/Hardware/Hardware 2.0/Vector) Mac OS X (Maya Software/Hardware/Hardware 2.0/Vector) Linux (Maya Software/Hardware/Hardware 2.0/Vector) Ext.

Adobe ® Illustrator ®

*3

*4

 

ai

ALIAS PIX

als

AVI

*1, *5

   

avi

CINEON

*1

cin

DDS

*1

dds

EPS

*2

eps

Encapsulated Postscript

*3

   

eps

GIF

*1

gif

JPEG

jpg

MacPaint

 

 

pnta

Macromedia SWF

*3

   

swf

MAYA IFF

iff

MAYA 16 IFF

*1

iff

PSD

psd

PSD Layered

psd

PNG

png

OpenEXR

*6

*6

*6

exr

Quantel

*1

yuv

Quantel PAL

yuv

Quantel NTSC

yuv

Apple® QuickDraw®

 

 

pict

Apple® Quicktime Image®

 

 

gtif

Apple® Quicktime Movie®

mov

RLA

*1

rla

SGI ®

sgi

SGI 16 ®

*1

sgi

Softimage ®

pic

Swift3DImporter

*3

   

swft

Targa

tga

TIFF

tif

TIFF 16

*1

tif

Windows Bitmap

bmp

Sony Playstation

*1

tim

SVG

 

*4

 

svg

XPM

*1

xpm

*1: For Windows > Maya Software, Maya Hardware, Maya Hardware 2.0, and Vector

*2: For Windows > Maya Software, Maya Hardware, and Maya Hardware 2.0

*3: For Windows > Vector

*4: For Mac > Vector

*5: Export of .avi files limited to a size of 2GB.

*6: Batch render to .exr using the Maya Hardware 2.0 renderer. Save your renderered image from any renderer to OpenEXR from the Render View window File > Save Image menu.