Maya offloads the processing of certain deformers to your graphics processing unit (GPU) for increased playback performance.
Note: GPU support is only available with VP 2.0, although, in many cases, the updating of deformers with GPU support has created slight gains in the performance of the legacy CPU deformer versions.
GPU Override is active by default in Maya, however if it is disabled you can turn it on in the
Animation (settings) Preferences.
The following deformers have GPU support: