Autodesk Color Transform Collection

The transforms in the Autodesk Color Management collection are CTF files based on the Academy/ASC XML color transform format. They include several categories for different purposes.

The directory location depends on the Autodesk product and operating system. For Creative Finishing products:
For Maya and Maya LT:
<install_directory>/synColor/transforms 
Category Description
RRT+ODT Various combinations of a reference rendering transform (RRT) followed by an output device transform (ODT) designed for output from the ACES color space, as well as the corresponding inverse transforms.
bit-depth Converts between various integer and floating-point value formats.
camera Converts from various digital-camera native formats to other color spaces such as ACES.
display Converts colors in a connection space to and from output spaces appropriate for various display devices.
film Converts scanned-film color spaces to and from ACES, or applies various 1D log/linear conversions.
gamma Applies or removes various common gamma curves, including those for sRGB and Rec. 709.
interchange Converts colors in a connection space to and from spaces that are commonly used for file input and output, such as AdobeRGB and sRGB.
levels Various functions to clamp or adjust color values.
misc Various transforms that may be useful for debugging or other purposes.
primaries Converts between linear color spaces that use different primary colors.
tagging Converts from various combinations of primaries and encodings to ACES.
tone-map Converts from scene-linear to video color spaces, and vice versa.
view Various optical transfer functions and miscellaneous transforms to convert images for viewing. Some transforms require an additional transform to prepare images for display on a specific devce.
whitepoint Converts the white point of linear color spaces.