Connect emitters to nParticles

There are several ways to connect emitters to nParticle objects:

Connect an nParticle object to an emitter

  1. Select the nParticle object you want to connect to the emitter.
  2. Shift-click the emitter (or the object that owns it). If you are selecting the emitter in the Outliner, use Ctrl-click (Windows and Linux) or Command-click (Mac OS X) to make a non-contiguous selection.
  3. Select nParticles > Use Selected Emitter .

To create an empty nParticle object

  1. Select nParticles > nParticle Tool > to display the options window.
  2. In the Particle Settings window, set Number of Particles to 0.
  3. Click in the workspace and press Enter or Return.

    This creates an empty nParticle object in the Outliner.

Add an emitter to an empty nParticle object

  1. Select the object and shift-select the emitter.
  2. Select nParticles > Emit from Object.

    The emitter becomes indented under the object in the Outliner. Moving the position of the object moves the position of the emitter.