Spring

Adds spring to an existing animation. As such, it requires animated MASH node input.

MASH Spring

Spring Strength
Determines the overall effect of the node.
Max Velocity
Clamps the speed at which points can travel due to the spring effect.
Damping
Dampens the spring effect. Higher values cause the spring to settle faster.
Stiffness
Determines the rigidity of the spring effect. Lower values cause a larger overlap.
Damping Variation
Adds a random variation of the damping value on a per object basis.
Stiffness Variation
Adds a random variation of the stiffness value on a per object basis.