Unparent Options

Use these options to set what happens when you select Edit > Unparent. See also View and edit the hierarchy of nodes.

Unparent Method

Select how you want to unparent the selected object:

Parent to World

Remove the object from its current parent and place it under the world.

Remove Instance

Remove a particular instance instead of moving the object.

Preserve Position

Turn Preserve Position on to preserve overall world-space position by modifying the parented objects’ transformation matrix.

Related topic