Thorns on Mesh brush settings

These options appear in the Mesh section of the Paint Effects Brush Settings window, and the Attribute Editor for any brush node.

Large numbers of thorns can be generated off the surfaces of the triangles created when using the MeshBrush Type. These thorns are drawn using the rendering method associated with the ThinLineBrush Type and render quickly. They are single segment tubes, and do not appear in the wireframe representation of the strokes. You can use these to add thorns and prickles to plants or to create furry or fuzzy tubes.

Note: Thorns on Mesh are only created at render time.
Branch Thorns

Enable thorns on base tubes, including when tubes are off.

Twig Thorns

Enable thorns on twigs.

Leaf Thorns

Enable thorns on leaves.

Flower Thorns

Enable thorns on flowers.

Thorn Density

The number of thorns relative to the overall tube.

Thorn Elevation

The rotation of the thorns relative to the base tube's surface normal.

Thorn Length

Length of the thorn relative to the average tube width.

Thorn Base Width

The width of the thorn at the base (relative to average tube width).

Thorn Tip Width

The width of the thorn at the tip (relative to average tube width).

Thorn Specular

Specular highlight intensity (using an anisotropic model).

Thorn Base Color

Color at thorn base.

Thorn Tip Color

Color at thorn tip.