Channels are the keyable attributes displayed in the Channel Box. The Channel Box provides a convenient way to edit a bone lattice flexor’s channels.
To edit channels with the Channel Box
- Select a bone lattice flexor node (default name: boneFlexorn).
- Set the channels.
- Click the name of the channel you want to edit.
- In your scene, -click and move the mouse to the left or right. By moving the mouse, you interactively change the value of the selected channel. As you move the mouse, note that pressing the key gives you finer control, and pressing the key gives you less control.