You can split multiple polygon faces on one mesh or across multiple meshes in one operation using the Multi-Cut Tool.
You can use the
Multi-Cut Tool to:
- Add edges where you want more bend in the surface, like a character's elbow or knee.
- Slice and delete a portion of a model. (This operation is like a boolean subtraction.)
- Prepare a model for mirroring by slicking away a portion to create a clean edge along the mirror axis.