After you create springs on an object, you can add or remove selected springs to tune the spring effect. This is useful if you need to add a few more springs to an object between points previously without springs. You can also add two springs to the same pair of points to increase rigidity. A single stiff spring has an attractive force that differs from two springs set less stiffly.
To add more springs to an object
To remove selected springs from an object
To remove all springs from an object
Be careful not to select the particle object or geometry with the spring object. You can alternatively select the spring object in the Outliner.
If you’ve animated spring attributes and don’t want to lose the animation, simply remove all selected springs on the object and add new ones. The new ones receive the prior attribute values.