The following is the list of available substance textures and their respective descriptions and sample renders. Click each sample render to view it in a higher resolution.
These samples are located in the plug-ins\substance\substances directory, inside your Maya install directory.
Substance texture |
Description |
Sample render |
Aircraft_Metal |
Metal sheets, such as that used on an old plane fuselage. Test |
|
Asphalt_02 |
Cracked asphalt with pebbles. |
|
Bamboo_Fence |
Fence made of bamboo tied together. |
|
Barbwire |
Barbwire with optional rust. |
|
BrickWall_03 |
Light red brick wall, with some variations in the depth of the bricks. |
|
BrickWall_05 |
Standard brick wall, with the option to remove the mortar for a nice parallax effect. |
|
Bronze_Copper |
Bronze tiles. |
|
Brushed_Aluminum |
Regular brushed aluminium. |
|
Cardboard |
Cardboard with 2 layers |
|
Ceramic_01 |
Big ceramic tiles. |
|
Ceramic_03 |
Small ceramic tiles. |
|
Checker |
Old checker tiles. |
|
Clouds_2_Animated |
Animated, simple clouds noise texture. |
|
Concrete_02 |
Classic urban manmade concrete. |
|
Concrete_03 |
Standard concrete. |
|
Concrete_04 |
Reddish standard concrete. |
|
Concrete_06 |
Classic brown concrete. |
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Concrete_07 |
Old damaged grey concrete. |
|
Concrete_08 |
Rough concrete with line patterns. |
|
Concrete_09 |
Green concrete with sharp blocks. |
|
Concrete_060 |
Smooth slate concrete. |
|
Concrete_Pavement |
Street pavement. |
|
Corrugated_Metal |
Corrugated metal with parallel ridges. |
|
Damaged_Marble |
Raw marble. |
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Diamond_Plate |
Used industrial plate with diamonds pattern. |
|
Dry_Ground_01 |
Dry desert ground. |
|
Dry_Ground_02 |
Dry mud ground. |
|
Eye |
Human or animal eye. |
|
Fencing |
Classic fencing texture. |
|
Galvanized |
Galvanized texture. |
|
Granite_01 |
Raw granite. |
|
Grass_01 |
Classic grass. |
|
Gravel |
Standard gravel texture. |
|
Grey_Sand |
Grey sand. |
|
Impact_01 |
Laser beam impact. |
|
Kevlar_Carbon_Fiber |
Metal fiber. |
|
Lawn |
Lawn texture. |
|
Light_Wood |
Regular wood. |
|
MakeItFurry |
Connect an image to make it hairy or furry to simulate materials such as a carpet or animal fur. |
|
Make_It_Tile |
Special filter that allows you to create a seamless tileable texture from an input texture. |
|
Marble_Wall_01 |
Large marble bricks wall. |
|
MetalFilter |
Connect a diffuse map and a normal map and adjust attributes such as Dirt Opacity and Scratches Intensity to simulate the appearance of metal. |
|
metal_plate_009 |
Painted corrugated metal. |
|
Meteor |
Asteroid texture. |
|
Modern_Concrete_02 |
Old dirty brownish concrete. |
|
Moss_Rock |
Smooth rocks with moss. |
|
Old_Painted_Planks |
Old Painted wood. |
|
Painted_Metal_01 |
Painted metal. |
|
Painted_Wood_01 |
Painted wood. |
|
Pavement_01 |
Street pavement with rounded stones. |
|
Pavement_02 |
Street pavement with squared stones |
|
Pavement_06 |
Street pavement with squared concrete. |
|
Pavement_07 |
Big square tiles pavement. |
|
Pavement_Path |
Countryside pavement with dirt and moss. |
|
Pebble_Grass |
Grass with large pebbles. |
|
Plasma_Animated |
Prism shaped animated noise. |
|
Poured_Concrete |
Poured grey concrete. |
|
Prehistoric_Cave |
Rock cliff or cave. |
|
Road_01 |
Basic road with walkways. |
|
Road_02 |
Damaged road. |
|
Road_Tarmac_01 |
Generic road. |
|
Rock_02 |
Raw rock. |
|
Rock_Pavement_01 |
Pavement made of small rocks. |
|
RockWall_01 |
Wall with interlocking bricks. |
|
Roof_Ceramic |
Roofing with different types of tiles. |
|
Rough_Ground |
Grey ground. |
|
Rusty_Metal_Floor |
Rusty metal plate. |
|
Sand_01 |
Sand texture. |
|
Sci_fi_001 |
Spaceship hull. |
|
Scratched_Concrete |
Scratched grey and white concrete. |
|
Slate_Tiles |
Slate roofing. |
|
Small_Stones |
Small stones. |
|
Space_Ship |
Space ship hull. |
|
Steel_Sheet |
Steel sheet. |
|
StoneFilter |
Connect a diffuse map and a normal map and adjust attributes such as Ao Intensity and Curvature Intensity to simulate the appearance of stone. |
|
Stone_Tiles_02 |
Stone pavement. |
|
Stone_Tiles_03 |
Rock pavement. |
|
Stones_01 |
Stones and pebbles. |
|
Sunshine |
Sky with sun and clouds and the ability to change the time of day by changing the sun position. |
|
Turned_Leather |
Turned leather. |
|
Varnished_Wood |
Varnished wood planks. |
|
Volcano_Rock |
Volcanic lava rock. |
|
Water_Drips |
Animated water dripping effect; can be used with an input texture. |
|
Waves |
Beach shore with moving waves. |
|
Windscreen_Glass_01 |
Broken Glass; can be used with an input texture. |
|
Wood_Chipboard |
Wood chipboard. |
|
Wood_Planks_01 |
Raw wood planks. |
|
Wood_Planks_02 |
Raw wood planks. |
|
Woven_Leather |
Leather pattern, useful for leather armor or medieval cloth. |
|
Woven_Metal |
Woven metal. |
*Images provided by Allegorithmic.