Substance texture samples

The following is the list of available substance textures and their respective descriptions and sample renders. Click each sample render to view it in a higher resolution.

These samples are located in the plug-ins\substance\substances directory, inside your Maya install directory.

Substance texture

Description

Sample render

Aircraft_Metal

Metal sheets, such as that used on an old plane fuselage. Test

Asphalt_02

Cracked asphalt with pebbles.

Bamboo_Fence

Fence made of bamboo tied together.

Barbwire

Barbwire with optional rust.

BrickWall_03

Light red brick wall, with some variations in the depth of the bricks.

BrickWall_05

Standard brick wall, with the option to remove the mortar for a nice parallax effect.

Bronze_Copper

Bronze tiles.

Brushed_Aluminum

Regular brushed aluminium.

Cardboard

Cardboard with 2 layers

Ceramic_01

Big ceramic tiles.

Ceramic_03

Small ceramic tiles.

Checker

Old checker tiles.

Clouds_2_Animated

Animated, simple clouds noise texture.

Concrete_02

Classic urban manmade concrete.

Concrete_03

Standard concrete.

Concrete_04

Reddish standard concrete.

Concrete_06

Classic brown concrete.

Concrete_07

Old damaged grey concrete.

Concrete_08

Rough concrete with line patterns.

Concrete_09

Green concrete with sharp blocks.

Concrete_060

Smooth slate concrete.

Concrete_Pavement

Street pavement.

Corrugated_Metal

Corrugated metal with parallel ridges.

Damaged_Marble

Raw marble.

Diamond_Plate

Used industrial plate with diamonds pattern.

Dry_Ground_01

Dry desert ground.

Dry_Ground_02

Dry mud ground.

Eye

Human or animal eye.

Fencing

Classic fencing texture.

Galvanized

Galvanized texture.

Granite_01

Raw granite.

Grass_01

Classic grass.

Gravel

Standard gravel texture.

Grey_Sand

Grey sand.

Impact_01

Laser beam impact.

Kevlar_Carbon_Fiber

Metal fiber.

Lawn

Lawn texture.

Light_Wood

Regular wood.

MakeItFurry

Connect an image to make it hairy or furry to simulate materials such as a carpet or animal fur.

Make_It_Tile

Special filter that allows you to create a seamless tileable texture from an input texture.

Marble_Wall_01

Large marble bricks wall.

MetalFilter

Connect a diffuse map and a normal map and adjust attributes such as Dirt Opacity and Scratches Intensity to simulate the appearance of metal.

metal_plate_009

Painted corrugated metal.

Meteor

Asteroid texture.

Modern_Concrete_02

Old dirty brownish concrete.

Moss_Rock

Smooth rocks with moss.

Old_Painted_Planks

Old Painted wood.

Painted_Metal_01

Painted metal.

Painted_Wood_01

Painted wood.

Pavement_01

Street pavement with rounded stones.

Pavement_02

Street pavement with squared stones

Pavement_06

Street pavement with squared concrete.

Pavement_07

Big square tiles pavement.

Pavement_Path

Countryside pavement with dirt and moss.

Pebble_Grass

Grass with large pebbles.

Plasma_Animated

Prism shaped animated noise.

Poured_Concrete

Poured grey concrete.

Prehistoric_Cave

Rock cliff or cave.

Road_01

Basic road with walkways.

Road_02

Damaged road.

Road_Tarmac_01

Generic road.

Rock_02

Raw rock.

Rock_Pavement_01

Pavement made of small rocks.

RockWall_01

Wall with interlocking bricks.

Roof_Ceramic

Roofing with different types of tiles.

Rough_Ground

Grey ground.

Rusty_Metal_Floor

Rusty metal plate.

Sand_01

Sand texture.

Sci_fi_001

Spaceship hull.

Scratched_Concrete

Scratched grey and white concrete.

Slate_Tiles

Slate roofing.

Small_Stones

Small stones.

Space_Ship

Space ship hull.

Steel_Sheet

Steel sheet.

StoneFilter

Connect a diffuse map and a normal map and adjust attributes such as Ao Intensity and Curvature Intensity to simulate the appearance of stone.

Stone_Tiles_02

Stone pavement.

Stone_Tiles_03

Rock pavement.

Stones_01

Stones and pebbles.

Sunshine

Sky with sun and clouds and the ability to change the time of day by changing the sun position.

Turned_Leather

Turned leather.

Varnished_Wood

Varnished wood planks.

Volcano_Rock

Volcanic lava rock.

Water_Drips

Animated water dripping effect; can be used with an input texture.

Waves

Beach shore with moving waves.

Windscreen_Glass_01

Broken Glass; can be used with an input texture.

Wood_Chipboard

Wood chipboard.

Wood_Planks_01

Raw wood planks.

Wood_Planks_02

Raw wood planks.

Woven_Leather

Leather pattern, useful for leather armor or medieval cloth.

Woven_Metal

Woven metal.

*Images provided by Allegorithmic.

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