Preserves the original (state prior to constraining), relative scaling of the constrained object. Use this option to maintain scaling relationships between constrained objects.
Specifies an offset position (translate X, Y, and Z) for the constrained object relative to the target point. Note that the target point is the position of the target object’s rotate pivot, or the average position of the rotate pivots of the target objects. Default values are all 0.
Lets you select an animation layer where you want to add the scale constraint. See Create scale constraints for more information.
When on, the layer you select in the Animation Layer drop-down list is automatically set to Override mode as you add the constraint to the animation layer. This is the default and recommended mode. When off, the layer mode is set to Additive as you add the constraint. See Add constraints to animation layers for more information.
See also Animation layer modes.
Determines whether the scale constraint is restricted to a specific axis (X, Y, Z) or to All axes. When All is checked, the X, Y, and Z boxes are dimmed.
Specifies how much the scaling of the constrained object can be influenced by the target object(s). Use slider to select values from 0.0000 to 10.0000. Default is 1.0000.