To place a Wake fluid in a ocean or pond
- Create an Ocean or Pond fluid by selecting or .
- Select the ocean, pond, or an object you want to link to the Wake fluid.
- Create a wake by selecting > .
- In the Create Wake set the wake options. See Create Wake Options.
- Do one of the following:
- Click Create Wake to place a Wake fluid emitter in the current ocean or pond, to place the Wake fluid emitter in your scene and parent it to a selected object.
- Click Apply to place a Wake fluid emitter in the current ocean or pond, or to place the Wake fluid emitter in your scene and parent it to a selected object.
- Set the Wake attributes.
For more information see fluidEmitter.