Turtle attributes on shading engines

To view the following attributes in the Attribute Editor, select an object and expand the Turtle section in its shading engine node.

Select TURTLE > Add Shading Group Attributes to add the following attributes to the Attribute Editor window.

Photon Shader
Lets you connect a photon shader for the material.
Surface Shader Override

Lets you override the shader for the material. For example, if you have a CG shader which can’t be rendered with Turtle, you can override what Turtle renders by connecting a shader here.