Remove shadows

Removing unnecessary shadows can help reduce rendering times. You can either remove all shadows produced by a specific light, or all shadows cast by a specific surface. To determine which objects cast shadows, see Control which objects cast shadows.

To remove all shadows produced by a specific light

  1. Select the light.
  2. In the Depth Map Shadow Attributes section of the light’s Attribute Editor, turn off Use Depth Map Shadows.
  3. In the Raytrace Shadow Attributes section of the light’s Attribute Editor , turn off Use Ray Trace Shadows.

To remove all shadows cast by a specific surface

  1. Select the surface.
  2. In the Render Stats section of the surface’s Attribute Editor, turn off Casts Shadows.

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