Navigate to Window > Material / Texture Baking Editors > Texture Baking Settings.
Use the settings in this window to set scene-wide render options. Especially when used in conjunction with per-object render settings (see the particular object or render subject matter for details), the render settings give you a great deal of control over quality of rendered images and the speed with which they are rendered.
Generates ordinary frame renderings from the current camera.
Bakes to texture maps or vertex colors.