FCheck options list

Note:

The FCheck Info window on Mac OS X contains options you can set. The following options are not available: offset, bump, color, negate.

For information on how to use FCheck options, see FCheck options.

Windows/Mac OS X Description

-a

Displays all blocks, giving the coordinates and weight of each tile (to be used with the -c option).

Note: Blocks and tiles are image spaces Maya uses in its process of rendering an image.

 

Turns off the border around an image.

 

Crops an image. <x> and <y> represents the bottom left starting plane points. Use <width> and <height> to size the image.

-c

Checks completeness of the .iff tags present in a sequence. If the sequence is incomplete or corrupted, FCheck prints out an error. This is done without opening the sequence.

 

Sets up your machine for stereo mode. However, if stereo mode is not activated, you need to quit FCheck so that the video mode is restored.

-d

Runs in demo mode using a full screen window.

-F

Displays images in full resolution preventing automatic rescaling of large images.

-f

Finds the first available image in an animation.

-G <gamma>

Sets the gamma value in RLA images. Use <gamma> to specify value.

-g

Initial gamma correction, which you can change at any time.

-h

Lists FCheck feature commands (Help).

-K

Does inverse Kodak Cineon color correction (log to linear).

-k <mem>

Stores or keeps images in memory, using the amount of memory defined in <mem> as a percentage of available memory. A value of 1 means that 100% of memory is allocated.

-l <level>

The level of analysis for complex IFF (Image File Format) style files.

-m <mag>

Magnifies an image. <mag> is an integer specifying the factor of magnification.

-n <start> <interval>

<end> <filename>

Opens animations, indicating the start, end and step of the file (whole numbers). If you give a name ending with a period, FCheck automatically finds the start, end, and step of the corresponding animation.

See Opening an animation using the -n option for more details.

-p

Pads frame numbers with zeros, needed for some image formats.

-r <rate>

The rate at which animations are displayed. The default is ntsc, but you can also specify pal, film, or an integer number of frames per second (for example, 15).

 

Changes the resolution of an image by reducing image size. <x> and <y> represent the new width and height values respectively.

-s <shrink>

Reduces an image. <shrink> is an integer specifying the factor of reduction.

-S

Displays a sequence of images that are not arranged in any particular order, creating a loop of images, animations and sounds.

-T <timer>

Sets the number of seconds each frame is displayed. This option is used in combination with the ‑S option.

-v

Verbose mode allows the maximum information output.

-w

Waits until the image has finished rendering. The image is displayed only after the rendering is completed.

-z

Prevents Z-depth information from being loaded for images. This is useful when you do not have much memory.

-Z

Loads Z-depth information for images in animation mode.

On Windows, you can access keyboard short cuts by selecting Help > Keyboard from the FCheck window.