Maya LT cameras have certain advantages over real world cameras, giving you more creative freedom. For example, because Maya LT cameras are not restricted by size or weight, you can move cameras to any position in your scene, even inside the smallest objects.
Static and animated cameras
Three types of cameras help you create both static and animated scenes:
- Use a Basic camera for static scenes and for simple animations (up, down, side to side, in and out), such as panning out of a scene.
- Use a Camera and Aim camera for slightly more complex animations (along a path, for example), such as a camera that follows the erratic path of a bird.
- Use a Camera, Aim, and Up camera to specify which end of the camera must face upward. This camera is best for complex animations, such as a camera that travels along a looping roller coaster.
See Cameras options for more information.