Create polygon primitives using the Shelf

You can create polygon primitives using the Shelf, which provides easily-selectable primitive icons. Using the Shelf you can also set a primitive’s options and then save a custom version of that primitive to the Shelf for future use.

To create polygon primitives using the Shelf

  1. In the scene view, select the Polygons tab on the Shelf.
  2. Click a polygon primitive icon.

    Depending on how your Interactive Creation options are set the primitive will either appear at the origin, or you will be prompted to click-drag to create the primitive in the scene. For more information see the following:

  3. Press T to activate the Show Manipulator Tool.
  4. In the In-View Editor that appears, adjust the poly<shape> node attributes.

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