Smooth a mesh with OpenSubdiv

OpenSubdiv is the default subdivision method when you smooth a mesh using Mesh > Smooth or when you create a subdiv proxy.

To smooth a mesh with OpenSubdiv

  1. Select the mesh or the faces you want to smooth.
  2. Select Mesh > Smooth > .
  3. In the Smooth Options window that appears, set the OpenSubdiv Catmull-Clark options.
  4. Click Smooth.

    Maya smooths your mesh by adding new polygons and smoothing out vertices and their connected edges.

  5. In the Attribute Editor, select the polySmoothFace tab > OpenSubdiv Controls.

    Adjust your smoothed mesh using the OpenSubdiv Controls.

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