Use the Smooth Nodes command to create element edge lengths of a similar size for a more uniform mesh.
To use this tool, click
().
In the Input parameters section of the dialog, select the nodes you want to smooth.
Choose whether you would like to preserve feature edges.
In the Selection option section of the dialog, indicate whether you would like to use filtering and if so, the type of filtering.
Note: Many of the mesh repair tools involve selecting or manipulating nodes. Ensure that the nodes in the part are visible and selectable by activating the required layers in the Layers pane.
Dialog elements
- Select
- Specifies the sequence of nodes on the model that will be smoothed.
- Preserve feature edges
- Selecting this option means any nodes on feature edges will not be moved at all when smoothing nodes, otherwise it will be moved along the feature edge. Nodes on the corner will never be moved.
- Create as
- Allows you to simultaneously create a modeling entity and assign properties to it.
For example
- You can create a curve and assign runner properties to it.
- You can create a region and assign part surface properties to it.
In some cases you have the option to Create as modeling entity. No properties will be assigned. This option may be appropriate if, for example, you are creating curves to construct a region. You must assign properties to the region, but you don't need to assign properties to the curves.
Tip: To change the properties of an entity, click Change.
- Filter
- The filter helps you select a desired model or mesh entity. When you use a filter, the pointer will snap to the specified entity.