Create Triangles tool

The Create Triangles tool allows you to create triangle (2-dimensional) mesh elements.

To use this tool, click Create Triangles (Mesh tab > Mesh panel > Create Triangles).

Note: Many of the mesh repair tools involve selecting or manipulating nodes. Ensure that the nodes in the part are visible and selectable by activating the required layers in the Layers pane.

Dialog elements

Node 1/2/3 (Create Triangles)
These text boxes specify the three nodes that are to be joined to construct the triangle.

For each text box, either enter "N" followed by the node number, for example N123, or select the node in the model display window.

Inherit properties from neighbors
Specifies whether the new triangle element should be given the same properties as its neighboring elements.
Note: If you do not want the new element to have the same properties as its neighboring elements, de-select this option, click Change , and select the required property.
Automatic apply when selection complete
When this checkbox is activated, the selected tool is applied automatically to the chosen mesh elements whenever all inputs have been specified.
Create as
Allows you to simultaneously create a modeling entity and assign properties to it.
For example
  • You can create a curve and assign runner properties to it.
  • You can create a region and assign part surface properties to it.

In some cases you have the option to Create as modeling entity. No properties will be assigned. This option may be appropriate if, for example, you are creating curves to construct a region. You must assign properties to the region, but you don't need to assign properties to the curves.

Tip: To change the properties of an entity, click Change.
Filter
The filter helps you select a desired model or mesh entity. When you use a filter, the pointer will snap to the specified entity.