The Extrude command shifts a selection of triangles to a new location. It also joins the displaced triangles to the rest of the mesh with a linear tube of triangles. Use this tool to create features or new bodies.
To access this tool, click
().
| Widget | Explanation |
|---|---|
| Taper factor for selection area | Enter the length coefficient you want to give to the elements once extruded. |
| Distance from original position | Enter the extrusion distance (normal to the surface). Enter a positive number to move the selected elements outwards and a negative number to move them inwards. |
| Preview | Avoid input mistakes or unexpected intersection by checking results before applying changes. |
| Remesh surrounding triangles | This option is checked by default.
Deselected: A minimum number of triangles are created on side faces to connect with the rest of the mesh. Checked: To smooth the transitions between surfaces, all new triangles on side faces are remeshed based on the average edge length in selection area. |
| Duplicate selection and create a separate body | Check this box to use a different type of element for the extrusion. A separate body will be created while the original body will not be affected. |
| Create as | This feature is only relevant when
Duplicate selection and create a separate body
is selected. Click
to choose the property to assign to the new separate body.
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