
You can assign a character's travelling nodes (also known as a ghost nodes) to a Story clip. After assigning the travelling nodes to a clip, you can select where to display the node manipulator.
For more information about travelling nodes or ghost nodes, see Work with ghosts in Story.
Assign travelling nodes to a Story clip
, to browse to the node(s) you want to assign to the clip.

The selected travelling nodes are now assigned to Story clip and display by way of the manipulator in the Viewer.
Set the location of the travelling node's manipulator display
