Texturing

You can also use image files and cling them to your parts. Therefore, use the two texturing buttons in the toolbar.

Project Texture

In the textures tabsheet, all pictures are listed and display options can be changed.

The coloring / texturing icons in the toolbar.

In the Project texture mode, you see a preview of the texture and a new tabsheet. Choose in the tabsheet how the texture should be placed on the part. Either simply projected, wrapped around the model like a cylinder or like a sphere.

Projector, Cylinder, and Sphere

In the texture projection box, choose an image file. There you can also set a checkmark if you want to texture the surface that’s facing to you or also the backside. The preview plane will then display the image and you can scale, rotate and place it by using the blue dots or enter exact values in the tabsheet.

If you want the image not only to be used once but to be repeated on the whole surface, check the repeat texture box. You can also check Just connected faces, to apply the texture only to the surfaces, it is currently connected to. To apply the texture, click on project.

Preview of texture and the texturing tabsheet.

Left: projector, middle: cylinder, right: sphere.

Left: the part with a preview of the texturing plane, middle: a preview of the texture, right: the textured part.

Left: the part with a preview of the texturing plane, middle: a preview of the texture, right: the textured part.

Left: the part with a preview of the texturing plane, middle: a preview