ObjectARX may be compiled on 32- and 64-bit systems. As such, various ObjectARX specific types are converted to appropriate values for these systems. Below is a table indicating the type in ObjectARX, and what it evaluates to for 32- and 64-bit systems:
Typer Name | Type in 32-bit Compilation | Type in 64-Bit Compilation |
---|---|---|
Adesk::IntPtr | int | __int64 |
Adesk::UIntPtr | unsigned int | unsigned__int64 |
Adesk::LongPtr | long | __int64 |
AdeskULongPtr | unsigned long | unsigned__int64 |
Adesk::IntDbId | long | __int64 |
Adesk::GsMarker | int | __int64 |
For reference, the table below specific Microsoft specific types, and how they evaluate in 32- and 64-bit systems:
Typer Name | 32-bit Compilation | 64-Bit Compilation |
---|---|---|
DWORD_PTR | unsigned long | unsigned__int64 |
HALF_PTR | short | int |
INT_PTR | int | __int64 |
LONG_PTR | long | __int64 |
SIZE_T | unsigned long | unsigned__int64 |
SSIZE_T | long | __int64 |
UHALF_PTR | unsigned short | unsigned int |
UNIT_PTR | unsigned int | unsigned__in64 |
ULONG_PTR | unsigned long | unsigned__int64 |