Illumination_Phong : textureMap

Illumination_Phong - superclass: textureMap; super-superclass:material - 31:2 - classID: #(2004031007, 1191335198) 

   

コンストラクタ:

Class instances not creatable by MAXScript 

   

プロパティ:

<Illumination_Phong>.'#TheList' 

   

<Illumination_Phong>.'#Shader_Version' 

   

<Illumination_Phong>.'#numInputs' 

   

<Illumination_Phong>.Connection_struct__0000__Illumination_phongUndefinedClass default: undefined -- paramBlock2 

   

<Illumination_Phong>.diffuse_colorColor default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255)); 

   

<Illumination_Phong>.diffuse_color_connectedBooleanClass default: false -- boolean 

   

<Illumination_Phong>.diffuse_color_paramNameUndefinedClass default: undefined -- string; 

   

<Illumination_Phong>.diffuse_color_shaderUndefinedClass default: undefined -- texturemap 

   

<Illumination_Phong>.diffuse_scalarFloat default: 0.7 -- animatable; float 

   

<Illumination_Phong>.diffuse_scalar_connectedBooleanClass default: false -- boolean 

   

<Illumination_Phong>.diffuse_scalar_paramNameUndefinedClass default: undefined -- string; 

   

<Illumination_Phong>.diffuse_scalar_shaderUndefinedClass default: undefined -- texturemap 

   

<Illumination_Phong>.Illumination_phongUndefinedClass default: undefined -- paramBlock2 

   

<Illumination_Phong>.normalPoint3 default: [0,0,0] -- animatable; point3 

   

<Illumination_Phong>.normal_connectedBooleanClass default: false -- boolean 

   

<Illumination_Phong>.normal_enableBooleanClass default: false -- animatable; boolean 

   

<Illumination_Phong>.normal_paramNameUndefinedClass default:undefined -- string; 

   

<Illumination_Phong>.normal_shaderUndefinedClass default: undefined -- texturemap 

   

<Illumination_Phong>.numIMultipleOutputChannelsInteger default: 4 -- integer; 

   

<Illumination_Phong>.specular_colorColor default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255)); 

   

<Illumination_Phong>.specular_color_connectedBooleanClass default: false -- boolean 

   

<Illumination_Phong>.specular_color_paramNameUndefinedClass default: undefined -- string; 

   

<Illumination_Phong>.specular_color_shaderUndefinedClass default: undefined -- texturemap 

   

<Illumination_Phong>.specular_scalarFloat default: 0.06 -- animatable; float 

   

<Illumination_Phong>.specular_scalar_connectedBooleanClass default: false -- boolean 

   

<Illumination_Phong>.specular_scalar_paramNameUndefinedClass default: undefined -- string; 

   

<Illumination_Phong>.specular_scalar_shaderUndefinedClass default: undefined -- texturemap 

   

<Illumination_Phong>.specular_shininessFloat default: 15.0 -- animatable; float 

   

<Illumination_Phong>.specular_shininess_connectedBooleanClass default: false -- boolean 

   

<Illumination_Phong>.specular_shininess_paramNameUndefinedClass default: undefined -- string; 

   

<Illumination_Phong>.specular_shininess_shaderUndefinedClass default: undefined -- texturemap 

   

Illumination_Phong インタフェース:

Interface:IMtlRender_Compability_MtlBase 

   

プロパティ:

メソッド:

アクション:

Interface:iMultipleOutputChannels 

   

プロパティ:

.numIMultipleOutputChannels: integer : Read 

   

メソッド:

<TSTR by value>getIMultipleOutputChannelLocalizedName

   

<index>index 

   

<TSTR by value>getIMultipleOutputChannelName

   

<index>index 

   

Interface:iMultiOutputConsumer 

   

プロパティ:

.numInputs: integer : Read 

   

メソッド:

 <bool>SetOutputToInput 

   

<index>input_index <maxObject>output_rtarg <index>output_index 

   

<maxObject>GetOutputRefTargetFromInput

   

<index>input_index 

   

 <index>GetOutputIndexFromInput 

   

<index>input_index 

   

 <bool>CanAssignOutputToInput 

   

<index>input_index <maxObject>output_rtarg <index>output_index 

   

<TSTR by value>GetInputName

   

<index>input_index 

   

<TSTR by value>GetInputLocalizedName

   

<index>input_index