adsk_Shd_MetallicPaint_Mia_V2_adsk : textureMap

adsk_Shd_MetallicPaint_Mia_V2_adsk : textureMap {7773161f,86659769} 

3ds Max 2011 以降で使用可能です。

   

コンストラクタ:

Class instances not creatable by MAXScript 

   

エイリアス:

adsk_Shd_MetallicPaint_mia_V2 

   

プロパティ:

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.m: paramBlock2 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.o: paramBlock2 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.p: paramBlock2 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.mode: integer 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.lights: node array 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.Use_lights: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ImplicitLights: node array 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.base_diffuse: fRGBA color 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.reflectivity: float 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.refl_gloss: float 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.hl_vs_refl_balance: float 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_0_degree_refl: float 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_90_degree_refl: float 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_curve: float 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_enable: integer 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_amount: float 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_map: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_on: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_samples: integer 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_distance: float 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_do_details: integer 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.reflection_glossy_samples: integer 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.refl_depth: integer 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.Structure: paramBlock2 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.result: fRGBA color 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.Connection_struct__0000__m: paramBlock2 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.Connection_struct__0001__o: paramBlock2 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.Connection_struct__0002__p: paramBlock2 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.base_diffuse_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.base_diffuse_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.base_diffuse_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.reflectivity_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.reflectivity_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.reflectivity_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.refl_gloss_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.refl_gloss_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.refl_gloss_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.hl_vs_refl_balance_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.hl_vs_refl_balance_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.hl_vs_refl_balance_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_0_degree_refl_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_0_degree_refl_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_0_degree_refl_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_90_degree_refl_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_90_degree_refl_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_90_degree_refl_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_curve_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_curve_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.brdf_curve_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_enable_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_enable_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_enable_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_amount_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_amount_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.bump_amount_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_on_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_on_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_on_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_samples_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_samples_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_samples_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_distance_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_distance_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_distance_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_do_details_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_do_details_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.ao_do_details_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.reflection_glossy_samples_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.reflection_glossy_samples_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.reflection_glossy_samples_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.refl_depth_connected: boolean 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.refl_depth_shader: texturemap 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.refl_depth_paramName: string 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.TheList: maxObject array 

   

<adsk_Shd_MetallicPaint_Mia_V2_adsk>.Shader_Version: integer 

   

adsk_Shd_MetallicPaint_Mia_V2_adsk インタフェース:

Interface: IMtlRender_Compability_MtlBase 

プロパティ:

メソッド:

アクション: