SubstanceShader : textureMap

 SubstanceShader : textureMap {7773161f,b7086639} 

mental ray shader として Substance テクスチャを実装します。3ds Max 2012 から導入されました。

   

コンストラクタ:

Class instances not creatable by MAXScript

   

プロパティ:

<SubstanceShader>.mode : integer

   

<SubstanceShader>.level0w : integer

   

<SubstanceShader>.level0h : integer

   

<SubstanceShader>.bufferfmt : integer

   

<SubstanceShader>.buffermsb : integer

   

<SubstanceShader>.bufferlsb : integer

   

<SubstanceShader>.bufferamsb : integer

   

<SubstanceShader>.bufferalsb : integer

   

<SubstanceShader>.Coords : maxObject

   

<SubstanceShader>.x_res : integer

   

<SubstanceShader>.y_res : integer

   

<SubstanceShader>.substanceFile : string

   

<SubstanceShader>.inputConfig : string

   

<SubstanceShader>.integerArray : int array

   

<SubstanceShader>.vectorArray : point3 array

   

<SubstanceShader>.scalarArray : float array

   

<SubstanceShader>.colorArray : fRGBA color array

   

<SubstanceShader>.networkDataBlockTag : maxObject

   

<SubstanceShader>.mode_connected : boolean

   

<SubstanceShader>.mode_shader : texturemap

   

<SubstanceShader>.mode_paramName : string

   

<SubstanceShader>.level0w_connected : boolean

   

<SubstanceShader>.level0w_shader : texturemap

   

<SubstanceShader>.level0w_paramName : string

   

<SubstanceShader>.level0h_connected : boolean

   

<SubstanceShader>.level0h_shader : texturemap

   

<SubstanceShader>.level0h_paramName : string

   

<SubstanceShader>.bufferfmt_connected : boolean

   

<SubstanceShader>.bufferfmt_shader : texturemap

   

<SubstanceShader>.bufferfmt_paramName : string

   

<SubstanceShader>.buffermsb_connected : boolean

   

<SubstanceShader>.buffermsb_shader : texturemap

   

<SubstanceShader>.buffermsb_paramName : string

   

<SubstanceShader>.bufferlsb_connected : boolean

   

<SubstanceShader>.bufferlsb_shader : texturemap

   

<SubstanceShader>.bufferlsb_paramName : string

   

<SubstanceShader>.bufferamsb_connected : boolean

   

<SubstanceShader>.bufferamsb_shader : texturemap

   

<SubstanceShader>.bufferamsb_paramName : string

   

<SubstanceShader>.bufferalsb_connected : boolean

   

<SubstanceShader>.bufferalsb_shader : texturemap

   

<SubstanceShader>.bufferalsb_paramName : string

   

<SubstanceShader>.x_res_connected : boolean

   

<SubstanceShader>.x_res_shader : texturemap

   

<SubstanceShader>.x_res_paramName : string

   

<SubstanceShader>.y_res_connected : boolean

   

<SubstanceShader>.y_res_shader : texturemap

   

<SubstanceShader>.y_res_paramName : string

   

<SubstanceShader>.substanceFile_connected : boolean

   

<SubstanceShader>.substanceFile_shader : texturemap

   

<SubstanceShader>.substanceFile_paramName : string

   

<SubstanceShader>.inputConfig_connected : boolean

   

<SubstanceShader>.inputConfig_shader : texturemap

   

<SubstanceShader>.inputConfig_paramName : string

   

<SubstanceShader>.x_res_connected : boolean

   

<SubstanceShader>.x_res_shader : texturemap

   

<SubstanceShader>.x_res_paramName : string

   

<SubstanceShader>.y_res_connected : boolean

   

<SubstanceShader>.y_res_shader : texturemap

   

<SubstanceShader>.y_res_paramName : string

   

<SubstanceShader>.TheList : maxObject array

   

 <SubstanceShader>.Shader_Version : integer

   

SubstanceShader インタフェース:

 Interface: IMtlRender_Compability_MtlBase

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