<Mask__3dsmax>.ExtraParameters : paramBlock2
<Mask__3dsmax>.Map : texturemap
<Mask__3dsmax>.Mask : texturemap
<Mask__3dsmax>.MapEnabled : boolean
<Mask__3dsmax>.MaskEnabled : boolean
<Mask__3dsmax>.MaskInverted : boolean
<Mask__3dsmax>.GBufferID : integer
<Mask__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Mask__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Mask__3dsmax>.MapEnabled_connected : boolean
<Mask__3dsmax>.MapEnabled_shader : texturemap
<Mask__3dsmax>.MapEnabled_paramName : string
<Mask__3dsmax>.MaskEnabled_connected : boolean
<Mask__3dsmax>.MaskEnabled_shader : texturemap
<Mask__3dsmax>.MaskEnabled_paramName : string
<Mask__3dsmax>.MaskInverted_connected : boolean
<Mask__3dsmax>.MaskInverted_shader : texturemap
<Mask__3dsmax>.MaskInverted_paramName : string
<Mask__3dsmax>.GBufferID_connected : boolean
<Mask__3dsmax>.GBufferID_shader : texturemap
<Mask__3dsmax>.GBufferID_paramName : string
<Mask__3dsmax>.TheList : maxObject array
<Mask__3dsmax>.Shader_Version : integer