<Tint__3dsmax>.ExtraParameters : paramBlock2
<Tint__3dsmax>.Red : fRGBA color
<Tint__3dsmax>.Green : fRGBA color
<Tint__3dsmax>.Blue : fRGBA color
<Tint__3dsmax>.Map1 : texturemap
<Tint__3dsmax>.Map1Enabled : boolean
<Tint__3dsmax>.GBufferID : integer
<Tint__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Tint__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Tint__3dsmax>.Red_connected : boolean
<Tint__3dsmax>.Red_shader : texturemap
<Tint__3dsmax>.Red_paramName : string
<Tint__3dsmax>.Green_connected : boolean
<Tint__3dsmax>.Green_shader : texturemap
<Tint__3dsmax>.Green_paramName : string
<Tint__3dsmax>.Blue_connected : boolean
<Tint__3dsmax>.Blue_shader : texturemap
<Tint__3dsmax>.Blue_paramName : string
<Tint__3dsmax>.Map1Enabled_connected : boolean
<Tint__3dsmax>.Map1Enabled_shader : texturemap
<Tint__3dsmax>.Map1Enabled_paramName : string
<Tint__3dsmax>.GBufferID_connected : boolean
<Tint__3dsmax>.GBufferID_shader : texturemap
<Tint__3dsmax>.GBufferID_paramName : string
<Tint__3dsmax>.TheList : maxObject array
<Tint__3dsmax>.Shader_Version : integer