#pragma once
#include <maya/MTypeId.h>
#include <maya/MTypes.h>
#include <maya/MString.h>
#include <maya/MThreadUtils.h>
#include <maya/MThreadAsync.h>
#include <maya/MSpinLock.h>
#include <maya/MPxCommand.h>
#include <maya/MFileObject.h>
#include <maya/MIOStream.h>
#include <maya/MSceneMessage.h>
#ifdef NT_PLUGIN
#include <tchar.h>
#else
#define _T(a) a
#endif
#define _ST(a) #a
#define AUTOLOADER_THREAD
#include "threadData.h"
#include "moduleLogic.h"