slopeShader/slopeShaderNode.h
#ifndef _SLOPESHADERNODE_H_
#define _SLOPESHADERNODE_H_
#include <maya/MPxNode.h>
class slopeShaderNode :
public MPxNode
{
public:
slopeShaderNode();
virtual ~slopeShaderNode();
static void * creator();
protected:
static MObject aTriangleNormalCamera;
};
#endif //_SLOPESHADERNODE_H_