Lens Effects Glow Filter

The Lens Effects Glow dialog lets you add a glowing aura around any assigned object. For example, for an exploding particle system, adding a glow to the particles makes them seem as though they are brighter and hotter.

The Lens Effects Glow module is multi-threaded and will take advantage of multi-processing machines.

Procedures

To save your glow settings, do one of the following:

    You can save all of your lens glow settings to a file, so you can reload them any time. Lens Effects Glow settings are saved to LZG file (.lzg).

  1. Click the Reset button.

    This resets Lens Effects Glow to its default settings.

  2. Click the Load button.

    This displays a Windows-standard file open dialog from which you can select the settings file you want to load.

  3. Click the Save button.

    This displays a Windows-standard Save As dialog in which you specify a directory and filename.

Interface

The Lens Effects Glow dialog contains a preview window, and an area below to control the parameters of Glow.

[preview group]

[preview window]
Lets you quickly preview the glow effect. The preview window is multi-threaded to take advantage of systems with multiprocessors, and updates every time you make a change to any of the glow settings that might affect the scene.
Preview
Displays a generic scene to which you can quickly set up a Glow effect. Appears light green when selected.
VP Queue
Lets you preview the scene in the Video Post queue. Preview must be selected for the VP Queue function to work.

[Glow control tabs]

The Lens Effect Glow dialog contains four tabs: Properties, Preferences, Gradients, and Inferno

Reset
Resets Lens Effects Glow to its default settings.
Load
Displays a Windows-standard file open dialog from which you can select the settings file you want to load.
Save
Displays a Windows-standard Save As dialog in which you specify a directory and filename. Lens Effects Glow settings are saved as LZG files.