Converts 3D objects such as polygon meshes, surfaces, and solids to mesh objects.
This command is the same as the MESHSMOOTH command.
Take advantage of the detailed modeling capabilities of 3D mesh by converting objects such as 3D solids and surfaces to mesh.
Use this method to convert 3D faces (3DFACE) and legacy polygonal and polyface meshes (from Release 2009 and earlier). You can also convert 2D objects such as regions and closed polylines.
The default mesh settings are defined in the Mesh Tessellation Options dialog box. The level of smoothness upon conversion depends on the mesh type setting in this dialog box (FACETERMESHTYPE). If the mesh type is not set to be optimized, the converted object is not smoothed.
To convert mesh objects to 3D surfaces or solids, use CONVTOSOLID or CONVTOSURFACE commands.
|Polyface and polygon meshes (legacy)|