The Block Editor provides an easy way to define and edit blocks and to add dynamic behaviors to block definitions.
What the Block Editor Does
In the Block Editor, you can
- Define a block
- Add an action parameter
- Add a geometric or dimensional constraint (not available in AutoCAD LT)
- Define attributes
- Manage visibility states
- Test and save the block definition
Note: If you are working with dynamic blocks, keep the Command window displayed in the Block Editor, as it displays many prompts for many aspects of creating dynamic behaviors.
UCS in the Block Editor
The UCS command is disabled in the Block Editor. Keep the following in mind:
- Within the Block Editor, the origin of the UCS icon defines the base point for the block. You can change the base point for the block by moving the geometry relative to the origin of the UCS icon, or by adding a base point parameter.
- You can assign parameters to an existing 3D block definition, but you cannot edit the block along the Z axis.
- You can add actions to a dynamic block that contains solid objects, but you cannot edit solid objects within a dynamic block (for example, stretch a solid, move a hole within a solid, and so on).