Evenly distributes object copies along a path or a portion of a path.
The path can be a line, polyline, 3D polyline, spline, helix, arc, circle, or ellipse.
2D path array
3D path array
This command is equivalent to the Path option in ARRAY. The DELOBJ system variable controls whether the source objects of the array are deleted or retained after the array is created.
The following prompts are displayed.
Select the objects to use in the array.
Specifies the object to use for the path of the array. Select a line, polyline, 3D polyline, spline, helix, arc, circle, or ellipse.
Specifies whether an arrayed object is created or whether the unassociated copies of the selected object are created.
Controls how to distribute items along the path.
Defines the base point of the array. Items in path arrays are positioned relative to the base point.
Specifies a base point for positioning the items in the array relative to the start of the path curve.
For associative arrays, specifies a valid constraint (or key point) on the source objects to align with the path. If you edit the source objects or path of the resulting array, the base point of the array remains coincident with the key point of the source objects.
Specifies how the arrayed items are aligned relative to the starting direction of the path.
Depending on the Method setting, specifies the number of items or the distance between items.
By default, the array is populated with the maximum number of items that fill the path using the distance entered. You can specify a smaller number of items if desired. You can also turn on Fill Entire Path so that the number of items is adjusted if the length of the path changes.
Specifies the number of rows in the array, the distance between them, and the incremental elevation between row.
Sets the number of rows.
Derives the value based on a mathematical formula or equation.
Levels in an array refers to extending the row and column pattern of an array in the Z-axis direction.
Specifies the total distance between the first and last levels.
Derives a value using a mathematical formula or equation.
Specifies whether to align each item to be tangent to the path direction. Alignment is relative to the first item’s orientation.
Controls whether to maintain the items’ original Z direction or to naturally bank the items along a 3D path.
Ends the command.