FBX C++ API Reference
ImportScene/DisplayGlobalSettings.cxx
/****************************************************************************************
Copyright (C) 2015 Autodesk, Inc.
All rights reserved.
Use of this software is subject to the terms of the Autodesk license agreement
provided at the time of installation or download, or which otherwise accompanies
this software in either electronic or hard copy form.
****************************************************************************************/
#include <
fbxsdk.h
>
#include "DisplayCommon.h"
#include "DisplayCamera.h"
void
DisplayGlobalLightSettings(
FbxGlobalSettings
* pGlobalSettings)
{
DisplayColor(
"Ambient Color: "
, pGlobalSettings->
GetAmbientColor
());
DisplayString(
""
);
}
void
DisplayGlobalCameraSettings(
FbxGlobalSettings
* pGlobalSettings)
{
DisplayString(
"Default Camera: "
, pGlobalSettings->
GetDefaultCamera
());
DisplayString(
""
);
}
void
DisplayGlobalTimeSettings(
FbxGlobalSettings
* pGlobalSettings)
{
char
lTimeString[256];
DisplayString(
"Time Mode : "
,
FbxGetTimeModeName
(pGlobalSettings->
GetTimeMode
()));
FbxTimeSpan
lTs;
FbxTime
lStart, lEnd;
pGlobalSettings->
GetTimelineDefaultTimeSpan
(lTs);
lStart = lTs.
GetStart
();
lEnd = lTs.
GetStop
();
DisplayString(
"Timeline default timespan: "
);
DisplayString(
" Start: "
, lStart.
GetTimeString
(lTimeString,
FbxUShort
(256)));
DisplayString(
" Stop : "
, lEnd.
GetTimeString
(lTimeString,
FbxUShort
(256)));
DisplayString(
""
);
}
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