#include "DisplayNurb.h"
#include "DisplayTexture.h"
#include "DisplayMaterial.h"
#include "DisplayLink.h"
#include "DisplayShape.h"
#include "DisplayCache.h"
#if defined (FBXSDK_ENV_MAC)
#pragma GCC diagnostic ignored "-Wformat-security"
#endif
{
int i;
DisplayString(
"Nurb Name: ", (
char *) pNode->
GetName());
DisplayMetaDataConnections(lNurbs);
const char* lSurfaceModes[] = { "Raw", "Low No Normals", "Low", "High No Normals", "High" };
DisplayString(
" Surface Mode: ", lSurfaceModes[lNurbs->
GetSurfaceMode()]);
for (i = 0; i < lControlPointsCount; i++)
{
DisplayInt(" Control Point ", i);
Display3DVector(" Coordinates: ", lControlPoints[i]);
DisplayDouble(" Weight: ", lControlPoints[i][3]);
}
const char* lNurbTypes[] = { "Periodic", "Closed", "Open" };
DisplayString(
" Nurb U Type: ", lNurbTypes[lNurbs->
GetNurbsUType()]);
DisplayInt(
" U Count: ", lNurbs->
GetUCount());
DisplayString(
" Nurb V Type: ", lNurbTypes[lNurbs->
GetNurbsVType()]);
DisplayInt(
" V Count: ", lNurbs->
GetVCount());
DisplayInt(
" U Order: ", lNurbs->
GetUOrder());
DisplayInt(
" V Order: ", lNurbs->
GetVOrder());
DisplayInt(
" U Step: ", lNurbs->
GetUStep());
DisplayInt(
" V Step: ", lNurbs->
GetVStep());
int lUMultiplicityCount = lNurbs->
GetUCount();
int lVMultiplicityCount = lNurbs->
GetVCount();
lString = " U Knot Vector: ";
for (i = 0; i < lUKnotCount; i++)
{
lString += (float) lUKnotVector[i];
if (i < lUKnotCount - 1)
{
lString += ", ";
}
}
lString += "\n";
FBXSDK_printf(lString);
lString = " V Knot Vector: ";
for (i = 0; i < lVKnotCount; i++)
{
lString += (float) lVKnotVector[i];
if (i < lVKnotCount - 1)
{
lString += ", ";
}
}
lString += "\n";
FBXSDK_printf(lString);
lString = " U Multiplicity Vector: ";
for (i = 0; i < lUMultiplicityCount; i++)
{
lString += lUMultiplicityVector[i];
if (i < lUMultiplicityCount - 1)
{
lString += ", ";
}
}
lString += "\n";
FBXSDK_printf(lString);
lString = " V Multiplicity Vector: ";
for (i = 0; i < lVMultiplicityCount; i++)
{
lString += lVMultiplicityVector[i];
if (i < lVMultiplicityCount - 1)
{
lString += ", ";
}
}
lString += "\n";
FBXSDK_printf(lString);
DisplayString("");
DisplayTexture(lNurbs);
DisplayMaterial(lNurbs);
DisplayLink(lNurbs);
DisplayShape(lNurbs);
DisplayCache(lNurbs);
}