#ifndef _DISPLAY_TEXTURE_H
#define _DISPLAY_TEXTURE_H
#include "DisplayCommon.h"
void FindAndDisplayTextureInfoByProperty(
FbxProperty pProperty,
bool& pDisplayHeader,
int pMaterialIndex);
void DisplayTextureInfo(
FbxTexture* pTexture,
int pBlendMode);
#endif // #ifndef _DISPLAY_TEXTURE_H