FBX C++ API Reference
fbxgroupname.h
Go to the documentation of this file.
1 /****************************************************************************************
2 
3  Copyright (C) 2017 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_GROUP_NAME_H_
14 #define _FBXSDK_SCENE_GROUP_NAME_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
18 #include <fbxsdk/fbxsdk_nsbegin.h>
19 
20 #define MODEL_PREFIX "Model::"
21 #define MATERIAL_PREFIX "Material::"
22 #define POSE_PREFIX "Pose::"
23 #define DEFORMER_PREFIX "Deformer::"
24 #define CONTAINER_PREFIX "Container::"
25 #define SUBDEFORMER_PREFIX "SubDeformer::"
26 #define CONSTRAINT_PREFIX "Constraint::"
27 #define CONTROLSET_PLUG_PREFIX "ControlSetPlug::"
28 #define AUDIO_PREFIX "Audio::"
29 #define AUDIO_LAYER_PREFIX "AudioLayer::"
30 #define VIDEO_PREFIX "Video::"
31 #define TEXTURE_PREFIX "Texture::"
32 #define THUMBNAIL_PREFIX "Thumbnail::"
33 #define MARKER_SET_PREFIX "MarkerSet::"
34 #define CONSTRAINT_PREFIX "Constraint::"
35 #define GEOMETRY_PREFIX "Geometry::"
36 #define GEOMETRY_WEIGHTED_MAP_PREFIX "GeometryWeightedMap::"
37 #define SCENE_PREFIX "Scene::"
38 #define CACHE_PREFIX "Cache::"
39 #define IMPLEMENTATION_PREFIX "Implementation::"
40 #define BINDINGTABLE_PREFIX "BindingTable::"
41 #define BINDINGOPERATOR_PREFIX "BindingOperator::"
42 #define LAYERED_TEXTURE_PREFIX "LayeredTexture::"
43 #define PROCEDURAL_TEXTURE_PREFIX "ProceduralTexture::"
44 #define DOCUMENT_PREFIX "Document::"
45 #define COLLECTION_PREFIX "Collection::"
46 #define COLLECTION_EXCLUSIVE_PREFIX "CollectionExclusive::"
47 #define NODE_ATTRIBUTE_PREFIX "NodeAttribute::"
48 #define ENVIRONMENT_PREFIX "KFbxEnvironment::"
49 #define OBJECTMETADATA_PREFIX "ObjectMetaData::"
50 #define EXPOSURECONTROL_PREFIX "ExposureControl::"
51 
52 #define ANIM_STACK_PREFIX "AnimStack::"
53 #define ANIM_LAYER_PREFIX "AnimLayer::"
54 #define ANIM_CURVENODE_PREFIX "AnimCurveNode::"
55 #define ANIM_CURVE_PREFIX "AnimCurve::"
56 #define ANIM_EVAL_PREFIX "AnimEvaluator::"
57 
58 #define SELECTION_SET_PREFIX "SelectionSet::"
59 #define SELECTION_SET_NODE_PREFIX "SelectionNode::"
60 #define DISPLAY_LAYER_PREFIX "DisplayLayer::"
61 
62 #define SCENEREFERENCE_PREFIX "SceneReference::"
63 
64 // Protein 2.0
65 #define ADSK_ENVIRONMENT_PREFIX "ADSKEnvironmentDefinition::"
66 #define ADSK_LIGHT_PREFIX "ADSKLightDefinition::"
67 #define ADSK_PROCEDURALGEOMETRY_PREFIX "ADSKProceduralGeometryDefinition::"
68 #define ADSK_SURFACEMATERIAL_PREFIX "ADSKSurfaceMaterialDefinition::"
69 #define ADSK_TEXTURE_PREFIX "ADSKTextureDefinition::"
70 #define ADSK_SWATCHSCENE_PREFIX "ADSKSwatchSceneDefinition::"
71 
72 #include <fbxsdk/fbxsdk_nsend.h>
73 
74 #endif /* _FBXSDK_SCENE_GROUP_NAME_H_ */
FBX SDK environment definition.