FbxGeometry
is the base class for geometric objects which support control point deformations. Instances of FbxGeometry
can be bound to FbxNode
objects as node attributes to via FbxNode::SetNodeAttribute()
. Classes which inherit from FbxGeometry
include FbxMesh
, FbxNurb
, FbxPatch
, and FbxLine
. For a full list of the classes which inherit from FbxGeometry
, consult the class hierarchy in the C++ Reference.
For more information, consult the Meshes, Materials and Textures section.