Saving and Loading Batch FX Setups

Batch FX setups can be saved and loaded. When saving a setup, there is the option of saving the complete Batch FX setup, or only the selected items in the schematic. Use the drop-down list beside the Save button to make a selection before clicking Save.

Note: In Flame Assist, Batch iterations created in Flame can be opened. In this case, supported nodes are editable, but any non-supported nodes are greyed out in the schematic and menus (they can be rendered, but not edited in Batch FX).
Note: A preference exists (in the TL FX / Batch / Batch FX tab) to also save a setup file when saving a Batch iteration. This preference is enabled by default.
In Batch FX, specific node setups can be saved and loaded. The node load and save buttons appear next to the node name field when a node is selected in the schematic.

Batch FX setups can be renamed directly above the Load and Save buttons.

Clips, Media, and Batch Setups

A Batch FX setup contains information for the clips used, and the path to the media files each clip references.

This means that when you restore setup, Flame Assist uses this information to first try and locate each clip in the Media Panel. If a clip is not available in the Media Panel, then Flame Assist uses the clip's included media path to locate the media and relink it to the clip.

If either method works, the clip node in the Batch schematic displays the expected media.

If both methods fail, the clip is replaced by a black slate in the schematic.

Note: This black slate also replaces imported and generated media.

Limitations