An animation consists of actions arranged on the timeline of one or more storyboards. Animations are used to publish videos or to create sequences of snapshot views.
The following types of actions can be created: Move or rotate components, change component visibility or opacity, and change camera position. Actions are added to the storyboard timeline at the playhead position.
 On the ribbon, click 
		Presentation tab
 On the ribbon, click 
		Presentation tab  Workshop panel
 
		Workshop panel 
		  New Storyboard.
 
		New Storyboard. 
	 The new storyboard is inserted next to the selected storyboard. The component positions, visibility, opacity, and camera settings as of the end of the source Storyboard establish the initial states for the new storyboard.
Starts the storyboard with the model and camera settings based on the design view representation used by the current scene. No actions are inherited. The new storyboard tab is added at the end of the storyboard list.
Use the Scratch Zone to set camera position and orientation and component visibility or opacity settings. Scratch Zone actions are not shown in the timeline.
 To set the initial state of the model and camera without recording actions, drag the playhead to the scratch zone, or click the Scratch Zone icon. Then:
 To set the initial state of the model and camera without recording actions, drag the playhead to the scratch zone, or click the Scratch Zone icon. Then: 
		 To change opacity for a component, select the component in the graphic window or browser, and click Opacity. Then use the Opacity mini toolbar to specify the opacity value.
 To change opacity for a component, select the component in the graphic window or browser, and click Opacity. Then use the Opacity mini toolbar to specify the opacity value. 
		   To change position of the camera, use the ViewCube or other navigation tools to change the camera settings. Then, on the ribbon, click 
			 Presentation tab
 To change position of the camera, use the ViewCube or other navigation tools to change the camera settings. Then, on the ribbon, click 
			 Presentation tab  Camera panel
 
			 Camera panel 
			   Capture Camera.
 
			 Capture Camera. 
			  
 
			  
 
			  To move or rotate components, use the Tweak Components command.
 To move or rotate components, use the Tweak Components command. 
		   To change the camera settings, use the ViewCube or other navigation tools to display the desired view of the model. Then on the ribbon, click 
			 Presentation tab
 To change the camera settings, use the ViewCube or other navigation tools to display the desired view of the model. Then on the ribbon, click 
			 Presentation tab  Camera panel
 
			 Camera panel 
			   Capture Camera.
 
			 Capture Camera. 
		   To change opacity for a component, select the component in the graphic window or browser, and click Opacity. Then use the Opacity mini toolbar to specify the opacity value.
 To change opacity for a component, select the component in the graphic window or browser, and click Opacity. Then use the Opacity mini toolbar to specify the opacity value. 
		  After you confirm your edits, corresponding actions are added to the current storyboard.
Use the toolbar in the storyboard panel to play back the animation preview:
 Play Current Storyboard or
 Play Current Storyboard or 
		 Play All Storyboards.
 Play All Storyboards. 
	  Reverse Play Current Storyboard, or
 Reverse Play Current Storyboard, or 
		 Reverse Play All Storyboards.
 Reverse Play All Storyboards. 
	  Pause for the current storyboard or
 Pause for the current storyboard or 
		 Pause for all storyboards.
Pause for all storyboards. 
	 